Knight Tour Problem : Given a chess board of size n x n, initial position of knight and final position of knight. We need to find the minimum number of steps required to reach final position, If it is impossible to reach final position then return -1. Knight moves according to following rules and is not allowed to leave chess board. Consider the diagram below
In the above diagram initially the knight is at (2,3) and has to reach (5,0). The knight can reach to the final cell in two steps using the following paths (2,3) -> (3,1) -> (5,0) .
Problem Analysis
In this Knight Tour problem, knight is allowed to move in 8 directions and each move has unit cost associated with it. We can visualize this situation as a graph where the edges will represent possible moves and the vertices will represent possible positions of knight. This reduces the problem to standard problem of shortest path in unweighted graph. Hence we will be using Breadth First Search (BFS) to solve this problem.
Implementation
We will start with the initial position of knight and will push it in a queue. We will then iterate until our queue is empty. At each iteration we will pop out the front element of the queue and will then generate all the possible moves from this position. If the generated move is valid and we have not traversed it previously, then we will insert it into our queue. Also if the current position is the desired destination then we will just return the desired value. If we have iterated all the possible positions and still not reached the final position then we will return -1.
Code
The code for Knight Tour Problem is pretty simple to understand –
#include <bits/stdc++.h> using namespace std; int n; int dx[] = {1, 1, -1, -1, -2, 2, -2, 2}; int dy[] = {-2, 2, -2, 2, 1, 1, -1, -1}; // Function for checking if the move is valid or not ............. bool isSafe(int x, int y){ if((x >= 0 && x < n) && (y >= 0 && y < n)) return true; return false; } // Apply breadth first search .............. int solveKnightOnChessBoard(vector<vector<bool> >& marked, int x1, int y1, int x2, int y2){ queue<pair<pair<int,int>,int> > Queue; // Filling the intial cell in queue to start breadth first search ............. Queue.push(make_pair(make_pair(x1,y1),0)); // Standard breadth first search ............. while(!Queue.empty()){ pair<pair<int,int>,int > cell = Queue.front(); int x = cell.first.first; int y = cell.first.second; int level = p.second; Queue.pop(); // If we are at destination cell, then return the value of level ............. if(x == x2 && y == y2) return level; for(int i = 0 ; i < 8 ; i ++){ // Generating co-ordinate of new cell ............... int new_x = x + dx[i]; int new_y = y + dy[i]; if(isSafe(new_x,new_y) && !marked[new_x][new_y]){ // If the move is valid and we have previously traversed new cell then push it into queue ......... Queue.push(make_pair(make_pair(new_x,new_y),level + 1)); marked[new_x][new_y] = true; } } } // If we were unable to reach destination cell return -1 . return -1; } // Driver function .......... int main(){ cin >> n; int x1, y1, x2, y2; cin >> x1 >> y1 >> x2 >> y2 ; vector<vector<bool> > marked(n,vector<bool>(n,false)); cout << solveKnightOnChessBoard(marked,x1,y1,x2,y2) << endl; }
Complexity
In the above solution we tres the problem to standard problem of shortest path in unweighted graph. So the worst case will be when we have to traverse each and every cell. So the overall complexity of above solution is O(n2).
This Article is Published by Abhey Rana.
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